Castlemourn is a new campaign setting by Ed Greenwood. It is published by Margaret Weis Products. It is almost two hundred and sixty pages. Castlemourn is a post-apocalyptic fantasy setting where kingdoms fight for power through political intrigue and outright warfare; where the brave seek their. I don’t get Kobold Quarterly, but looking at the review on the front page, it alludes that the setting is dead. I had heard about the setting, seen a.
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There are huge stting ranges to the north east and west. They are marked with special clothing so people know what they are and occasionally give aid. Half orcs are replaced with the better Golaunts.
The other new race is the Thaele. Legends tell of a great war against fell creatures that destroyed the realm, leaving scorched ruins and crumbling citadels.
It has a wide range of adventure ideas running from the typical dungeon crawls to the political problems castlemurn unlocking the many mysteries of the world.
However, they perceive the world as an illusion, so they are more prone to be affected by illusions, but can ignore real dangers, as if they were only illusions. The classes are a bit more mundane.
The next is the Faithless one and it is for the dwarves. You can help Wikipedia by expanding it. The character races have been a bit redefined for the setting.
Dark Alliance Baldur’s Gate: The book though could really use an index. However, there is a sense of change, and xastlemourn darkness, in the air.
CASTLEMOURN -Castlemourn Campaign Setting
Play still continues in this long-running campaign, and Ed also keeps busy producing Realmslore for various TSR publications. Races [ edit ] In Castlemourn, one can find almost all of the core races, except half-orc.
Reality is a fluid thing to them and they defy it. Shelly marked it as to-read Sep 27, Books by Ed Greenwood. Refresh and try again. Catslemourn have a Great Task that is personal to each gnome. No trivia or quizzes yet. No one is permitted to leave Castlemourn and those who find their way there, do so at their own peril, as adventurers, treasure hunters, and questors scour the dastlemourn searching for relics, artifacts, and clues to their past.
Posted By Abstruse Thursday, 27th December, What can be found it sstting many ruins that dot the landscape?
Ed Greenwoods Castlemourn Campaign Setting by Ed Greenwood
Tim marked it as to-read Oct 02, Charlie Ewing marked it as to-read Apr 30, Reset Fields Log ccastlemourn. This fantasy -related article is a stub. This confine the area adventures can explore but they still have a good amount of mysterious places to adventure.
Dwarves are a stout miner race, just like in the core settings.
Ed Greenwoods Castlemourn Campaign Setting
Elves are lithe creatures of the woods, who glow with light, and therefore hardly can hide from others. But they are also great healers. I eagerly await seeing support for the setting. Ed Greenwood and others have succeeded in creating a world rich in detail, mystery, and adventure. Just like their elven ancestors, they glow, but with a dimmer light.
Results 1 to 1 of 1. Ethan rated it really liked it Nov 04, There are a few mysteries presented though not fully answered.
Some try to solve that mystery and others. Shannon Haddock marked it as to-read Apr 06, Castlemourn is a very creative and innovative new setting. Castlemourn is a land that had been devastated by a magical war.
And to the south they have a safe harbor and some islands but past the islands the sea goes wild with nasty storms.